White-Collar Werewolves

12 Nov

When you’re playing Werewolf you’re learning how to pick liars but also how to be persuasive, and convince people to do what you want.

In this amusing article, American Michael Lopp gives a colourful description of Werewolf, and explains that Werewolf isn’t just a game … it’s ideal training for the dog-eat-dog world of business meetings and corporate politics …

“Managing Werewolves”


2 Responses to “White-Collar Werewolves”

  1. Kirsty November 13, 2009 at 1:31 pm #

    The article says:

    The two things that Werewolves are afraid of are, obviously, cows and zombies, so all the players make one of two sounds: “BraAaaaaaaaAaaaains” or “MooOooooooOooooo.”

    Why don’t we do this when we play? Cows and Zombies…it all makes sense now.

    • Christopher November 13, 2009 at 2:19 pm #

      heheh yeah I ROFL-ed when I read that.
      It certainly sounds intriguing … although on the other hand, pity the poor werewolves or fortuneteller who’s trying to think and communicate while moo-ing!

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